This game has been developed in a single weekend for the Ludum Dare 37. The given theme was "One Room". It’s buggy and it’s not that fun but it’s also my first game ever. I would have liked to work (much) more on the difficulty, the graphics, the sound design, the gameplay… but, after the event, everything in my body hurt and screamed “get out of here and see the sun while it’s still there” so that’s what I did. I never had the time to enhance it since.